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Post by jon1066 on Nov 9, 2018 14:10:06 GMT
I thought I would share my terrain making I have decided to use a cloth over cut up carpet to form the ground surface (ie hills and valleys) The buildings are card from here: Paper buildings
Printed out at A5 gives a reasonable door height compared to the figures without swamping the board. They are mounted on card with spray mount then stuck together. I need to pencil in the roof lines on some of them. The roads are brown caulk. Squirt a bead line on a sheet of greaseproof paper then flatten it out with a moistened digit. I then ruffed up the surface with a cocktail stick. Once dry drybrushed sand colour and, hey presto, one flexible road. The river is clear silicon sealant done in a similar fashion (minus the cocktail stick). The woods are an upholstery cushion died with poster paint then chopped up in a blender. These are glued to hanging basket liner draped over a 1" mesh with the edges bent down to form the supporting "trunks". This is high enough for figures to be placed beneath. Hedges are just the same died material placed on the tabletop. I need more dressing in the form of walls/gardens for the buildings and some bridges to actually cross the rivers. A marshy/swampy area would also be good to create and perhaps some fields for variety.
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Post by davidsh on Nov 9, 2018 23:58:53 GMT
Lots of great ideas there, and looks very effective.
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Post by bruce on Nov 10, 2018 18:37:33 GMT
Very nice indeed. Great practical ideas for the table and the result is realistic and inviting. Re: laying some carpet under your cloth to create a rolling surface, I have found this really changes the feel of the battlefield for the better. Even some slight undulation makes more realistic looking ground. Bruce
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