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Post by bruce on May 22, 2018 3:50:39 GMT
Just wondering. I go online for some, have the Grant Scenarios for All Ages, Michael Hopper series. Does anyone write their own? Use a scenario generator from a rule set? Any favorites sources?
What at motivates you to play? Strategic or tactical problems? Historical refights? What if scenarios? It would be nice to gather some input on scenarios as a resource. Bruce
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Post by davidsh on May 23, 2018 21:59:53 GMT
About the only thing I've done approaching a scenario is to re-fight battles but with different armies. For example the 100 days campaign but with Napoleon against Austrian and Russian opponents instead of British and Prussian. This could either be in 1805 instead of Ulm/Austerlitz, or still in 1815 with the Russians happening to have hung around longer after 1814. Gives a bit of familiarity (with regard to location and terrain etc) but different dynamics regarding troops/motivation/strategy.
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Post by bruce on May 24, 2018 0:45:43 GMT
I like it David! I have not really considered the what if scenarios, and these sound great - lots of interest and no worries about strict historical OOBs, etc. You make your own story and play it out.
I know its been quiet out there lately for the forum, but how about some more creative ideas, guys?
I know Keith and the Volley Bayonet players have a scenario generator built into their rule system. There are some great books coming out, as I have mentioned. Especially you solo players - how do you come up with a satisfying game plan? Bruce
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Post by Orlog Subedai on May 24, 2018 18:06:58 GMT
I gave up on the line 'em up and shoot 'em up types of games decades ago, so I now try and use real background situations to justify any scenario I might invent. Initially, I think of the big picture, what major campaign situations happened before moving down the scales to concentrate on smaller aspects of the campaign for situations or ideas. Types of situation may include a contested river crossing, an attack against an important town or terrain feature, an attack on a convoy and so on. I game mostly solo by the way.
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Post by bruce on May 26, 2018 19:09:48 GMT
I am much the same, and I do not always think grand tactical anymore either. A series of smaller actions connected by a narrative which gives a rationale for the encounters really helps enhance the flavor and interest. Bruce
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Post by rct75001 on May 27, 2018 0:30:20 GMT
I was developing my own (occasionally_, but now have gotten lazy and use the Et Sans Resultant books and have Michael Hoppers range on their way to me I hope.
Richard
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Post by davidsh on May 27, 2018 17:01:25 GMT
Although not usually keen on alternative history, in a wargames context it does provide interesting scope. For example, in 1813 Napoleon had at least four opportunities to knock the Allies out of the war. Would this have ultimately made a difference? Probably not, hence a worthwhile pursuit in scenario terms. It could well have lead to the 100 Days campaign, but a year earlier. As for the invasion of England as a result, OK, once Boney had got past the Navy, I think the guerilla war in Spain would have been a cakewalk in comparison!
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Post by bruce on May 27, 2018 18:54:01 GMT
Re Invasion of England, see my other topic post. I agree but this concept has interested gamers for decades, and in different periods for some reason.
Briefly how do you think might an alternative 1813 play out? Bruce
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Post by bandit on Jun 12, 2018 14:08:24 GMT
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Post by twr on Jan 19, 2019 20:47:29 GMT
This is an old thread but I thought I may add to it.
As indicated by Bruce we do have a scenario generator which we use frequently. It is ideal for games where preparation is limited and allows the various people in our group to build armies and use their recently completed units. The system produces interesting situations with troops arriving at different times and at different points. This is what we use most frequently.
We supplement these games with historical refights. In the rules we use there are several commercially available scenarios published by the rules author. There are a few additional scenarios on my website. Unfortunately not all are on-line due to my ISP turning off webhosting. As time allows they will be relaunched. Those that are there are free to download for your own use.
From a Napoleonic perspective this year I hope to revisit some of the battles of the 1809 Campaign, especially those in Italy which are not too large. Ideally I would like to host a large multiplayer game which will be fictional which will likely be set in 1813. However, 2019 looks to be a busy year so my plans may not last contact with the realities of real life.
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Post by profjohn on Jan 20, 2019 19:50:53 GMT
The group I play with uses either historic scenarios or ones derived from the Black Powder books. When solo I do the same although I also use generic problems (eg assaulting a prepared position, capturing an objective) and these vary depending on what period I'm doing (current enthusiasm 1st Maori War so lots of assaulting fortifications). But sometimes I simply line them up and see who wins.
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